Halo Infinite: A Timeline of the Game's Troubled Development

June 9, 2019 – 343 Confirms Halo Infinite is a Spiritual Reboot

A year after Halo Infinite’s debut, 343 Industries finally confirmed that the game was viewed internally as a spiritual reboot

Not only was it odd that it took so long for 343 to address a rumor as old as the game itself, but they did it in a way that left an unusual amount of room for speculation regarding the game’s timeline, purpose, and gameplay inspirations. Over a year after this revelation, we still find ourselves asking many of these questions. 

August 16, 2019 – Halo Infinite Creative Director Tim Longo Leaves 343 Industries 

While Halo Infinite had long been burdened by unanswered questions regarding the game’s development process, the first major public roadblock happened when Halo Infinite creative director Tim Longo decided to leave 343 Industries.

The news came as quite the shock given Longo’s work on the project up until this point and his history with the company, but the impact of the announcement was mitigated somewhat by Microsoft’s assurances that Halo Infinite’s development was otherwise proceeding as planned. In fact, Microsoft said that producer Mary Olson had already taken over as the game’s head of the game’s campaign team. 

October 14, 2019 – Mary Olson Leaves 343 Industries

Less than two months after being named as one of the key pieces of Halo Infinite’s development team, it was revealed that Mary Olson had left 343 Industries. 

Microsoft and the 343 team once again tried to employ some damage in the form of optimistic PR statements, but their strategy was significantly less effective this time around given the timeline of this departure in relation to Longo’s already stunning decision to leave the studio. Suddenly, many more fans were much more worried about what was happening behind the scenes.

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